Welcome Guest [Log In] [Register]
Welcome to the Tour of Generals forum.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


If you're already a member please log in to your account to access all of our features:

Username:   Password:
  • Pages:
  • 1
Is this a Quest?; If it is, where's the dragon, please?
Topic Started: Jun 3 2009, 09:28 AM (624 Views)
Blackronin
Member Avatar

I asked this when I was a newbee. Answer was unsatisfatory. :'(
I searched the forum and I couldn't find a clear answer, only rumours and incomplete info. So...

Is it a quest? :blink:

Or someone could answer me plainly and clearly:

How does combat works?

Numbers, please.

What kind of multiplier has a unit that has power over the other.

10 tanks will count as how much against 10 art.

What is the percentage of modifier a general that won 3 combats has over another with no victories.

Who chooses the combat unit and the support unit?

Thanks for clear and sure answers.

Please no "I think that..." or "I'm under the impression that..." :ermm:

Please :$
Offline Profile Quote Post Goto Top
 
Zolfers
Member Avatar
Vice President of The Warhammer Group
im sure someone knows numbers. but it aint me. i can tell you about support and flanking though. when you attack someone, any army in range of the attacking army, will "flank" and attack as well. same thing works for defense. i dont know how the actual numbers work, as it is not the same strength as a normal army when it flanks or supports, so im sure there is some multiplier of some sort.
Offline Profile Quote Post Goto Top
 
Comrade Jaques
Member Avatar
Hater of politicizing.
#6 from the FAQ's

Quote:
 
6. I lost a battle in the game but I had more soldiers and equipment than my opponent. Is there some kind of underdog bonus?
There are no underdog or defender bonuses in the game. Battles are calculated through a series of equations and random dice rolls. The value of each player's dice is calculated between the attacking unit strength + (flanking unit strength * 25%) vs. the defending unit strength + (defensive support unit * 25%). Unit strength is calculated based on (Soldiers/100) + Tanks + Artillery. A 10% bonus is added for each of the rock-paper-scissors outcomes and finally the unit general's experience can add up to a 10% bonus to the overall unit strength. All of this is totaled up and after a series of dice rolls the winner and loser are determined for each battle. Therefore it is possible for an underdog to win a battle, but not due to any underdog bonuses calculated in the game.


Offline Profile Quote Post Goto Top
 
Blackronin
Member Avatar

I read that but it still misses the information on how is it done, Comrade, and how do we know how many of both armies die.

The rock-paper-scissors works how?

Let me put it this way:

I have an army with 500 soldiers and 5 tanks

My enemy has an army with 500 soldiers and 5 arty.

So, soldiers cancel soldiers and my tanks have an advantage over his arty?

Or, his soldier have an advantage over my tanks, my tanks have and advantage over his arty and his arty have an advantage over my soldiers?

And how is the ratio calculated?
And what does it mean a ratio 5-2?

It's not clear.
Offline Profile Quote Post Goto Top
 
VxXjimmyXxV
Member Avatar

Blackronin
Jun 3 2009, 01:11 PM
Let me put it this way:

I have an army with 500 soldiers and 5 tanks

My enemy has an army with 500 soldiers and 5 arty.

So, soldiers cancel soldiers and my tanks have an advantage over his arty?

Or, his soldier have an advantage over my tanks, my tanks have and advantage over his arty and his arty have an advantage over my soldiers?
I know this much lol.

Tanks have advantage over soldiers (i.e. 1 tanks should beat 100 soldiers)
Artillery have advantage over tanks (i.e. 1 artillery should beat 1 tank)
And soldiers have advantage over artillery (i.e. 100 soldiers should beat 1 artillery)

So if you see an army with just 5 artillery coming, then the obvious thing to do would be to build 500+ soldiers
Offline Profile Quote Post Goto Top
 
Comrade Jaques
Member Avatar
Hater of politicizing.
I think you are looking for a set of rules that will always work. There is none. Without randomness there would be no fun, predictability will get old really fast.

Yes, sold > art > tank > sold should happen, but that is not always the case.

EDIT: As to how many of your armies die, you can never tell. That is, as far as I can tell, totally random. I've had 300 soldiers take out 100+ strength once (just ask Emperor Badger).
Edited by Comrade Jaques, Jun 3 2009, 01:30 PM.
Offline Profile Quote Post Goto Top
 
Blackronin
Member Avatar

Ei Jimmy, but we're not talking about armies of just one kind. We're talking of armies with different numbers of 3 kind of troops and the way the ballance of forces work. How does it work?
Offline Profile Quote Post Goto Top
 
Zolfers
Member Avatar
Vice President of The Warhammer Group
i dont think anyone really knows. if i see an army with say 500 sol 5 tank 2 arty i will usually build 6 tanks 6 arty and 100-200 sol as that SHOULD work. but when you through in wins, everything goes out the window. there is no solid set of rules.
Offline Profile Quote Post Goto Top
 
TCTriangle

Yea I think maybe admin is the only one who knows the exact equations and math since he created the program for the game.
Offline Profile Quote Post Goto Top
 
Emperor Badger

Comrade Jaques
Jun 3 2009, 01:28 PM
I think you are looking for a set of rules that will always work. There is none. Without randomness there would be no fun, predictability will get old really fast.

Yes, sold > art > tank > sold should happen, but that is not always the case.

EDIT: As to how many of your armies die, you can never tell. That is, as far as I can tell, totally random. I've had 300 soldiers take out 100+ strength once (just ask Emperor Badger).
Actually, It was my 300 soldiers that took out your 100 strength :P You won that game remember.

As I have found on numerous occasions, the game is random and even greatly stronger armies have lost to much smaller armies. I've had a 80 artillery army wiped out by 20 tanks with them only losing 5 tanks. And I've had 200 soldiers take out 10 tanks. It's just a matter of luck.
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
Go to Next Page
« Previous Topic · Questions & Help · Next Topic »
  • Pages:
  • 1